BRIDESMAIDS – DVD Review

Ladies, BRIDESMAIDS is a must see! Grab your girls, BRIDESMAIDS on DVD, and a bottle of wine, because this film is a girls night MUST! Guys, this isn’t just a chick flick!

Annie (Kristen Wiig) is s fun chick that doesn’t really have a lot going for her. Her bakery closed, her boyfriend broke up with her, and she is pretty much broke. Oh, did I mention that she is sleeping with a total asshole named Ted (Jon Hamm) too! The one thing that she does have going for her is best friend since childhood, Lillian (Maya Rudolph). Things really start to go downhill after Lillian asks Annie to be her maid of honor. Clashes with another bridesmaid, a crazy bachelorette party and an incredibly adorable cop are all about to be thrown Annie’s way!

Judd Apatow really outdid himself with this film. I was laughing the entire time. The conversations between Annie and Lillian could easily be a separate movie. Their conversations are raunchy, dirty, and any other word that you can think of for that kind of fun filled language! I do like how they portrayed the character of Annie. In this day and age, it is so easy to see people just settle. They blame their crappy lives on others instead of fighting to change them. That is exactly what Annie does. She accepts her crappy job, car, and booty call… and when something good comes along she runs from it. It sends a nice, understated message behind all of the laughs. Plus, Kristen Wiig is funny, so the message goes down with a spoon full of sugar. The ridiculous bunch of women that they cast for the bridal party only heighten the laughs! Rose Byrne, Wendi McLendon-Covey and Ellie Kemper are all outstanding! Each one of their characters are so vastly different that you never know what is going to happen next. The icing on the bridal party cake is by far Melissa McCarthy. She is phenomenal! Her comedic delivery had me crying with laughter!

Now, for all you boys out there, I will warn you… These ladies talk about some pretty nasty stuff. Then again, I’m desensitized to it since I have a mouth like a sailor. Still, it’s really funny. Just know that their will be some penis jokes at your expense. The main reason that the film got the R rating was based off of the dialogue… well that and the overall sexual content! Needless to say, don’t bring your kids to this!

You don’t have to just look forward to the movie though, the bonus features are well worth the purchase of this movie! Although, the one thing that was kind of a letdown was that the Blu-Ray has almost triple the amount of bonus features, which is why I say that you might want to grab it on Blu-Ray instead. The lack of behind the scenes footage on the DVD is a let down. Still, the bonus features on the DVD are funny!

The picture isn’ t the most mind blowing, but this is a comedy. I don’t think anyone is looking for insane effects and visuals while watching this Theatrical 2.35:1 – Anamorphic Widescreen 2.40:1 video. Same with the audio. The audio is consistent and clear, just nothing over the top. The audio is presented in English Dolby Digital 5.1/DVS Dolby Digital 2.0, and Spanish and French Audio Dolby Digital 5.1.

DVD Bonus Features Include:
  • FEATURE COMMENTARY: With director Paul Feig, co-writer Annie Mumolo and cast members Kristen Wiig, Maya Rudolph, Melissa McCarthy, Wendi McClendon-Covey, and Ellie Kemper. With this cast, the commentary is rather entertaining. If you are looking for technical talk, you won’t find it here. Instead, they reminisce about moments on set and share personal stories. They tend to talk over each other a bit, but it’s still entertaining.
  • GAG REEL: Definitely one of the better gag reels out there. They really put some funny footage in here.
  • LINE-O-RAMA: Another AWESOME feature. This feature shows the ladies delivering a different line with each take… and let me tell you, there are a ton of funny ones that they could have used. It gets vulgar, but that’s part of the fun!
  • DELETED SCENES: The deleted scenes that they included are hilarious to watch, such as one with Paul Rudd, that was completely cut out. The scenes don’t really add to the film, hence they were cut. Still, they are a real treat to watch!
  • EXTENDED AND ALTERNATIVE SCENES: Again, funny scenes to watch, but they would have slowed the pace of the film.
  • CHOLODECKI’S COMMERCIAL: Check out what’s new with Cholodecki’s with this never-before-seen “commercial” from Annie’s jewelry employer. This is a fun little bonus that stars Michael Hitchcock.
  • UNRATED VERSION: There is nothing really special about the unrated version. All of the added material can be found in the above features, and doesn’t really add to the film. You are much better off sticking with the theatrical version.

So, if you are going to buy this film, which I recommend… spring for the Blu-Ray copy. It has the above listed humor, as well as some behind the scenes footage, a full performance of “HOLD ON”, and a feature based on Kristen Wigg’s greatest drunk plane moments!

OVERALL DVD RATING: 3.75 out of 5 stars

MOVIE RATING: 5 out of 5 stars

 

 

 

 

BEING ELMO: A PUPPETEER’S JOURNEY Opens In Los Angeles Nov. 7th

Guess what? Elmo is coming to theaters with the release of the award winning documentary film BEING ELMO: A PUPPETEER’S JOURNEY – A film by Constance Marks.  It is an inspirational story of creative spirt, hard work & discipline, and how a parent’s love and guidance can help you stick on the path to success.
The film will open first in New York on October 21 at the IFC CENTER and then here in Los Angeles on November 4 at the LAEMMLE’S SUNSET 5 THEATRE and roll out nationally.

BEING ELMO chronicles the life story of puppeteer Kevin Clash – the multiple award-winning persona behind the furry red monster Elmo of television’s Sesame Street.  As a teenager growing up in Baltimore in the 1970s, Kevin had very different aspirations from his classmates—he wanted to be a puppeteer.  More specifically, he wanted to be part of Jim Henson’s team, the creative force responsible for delivering the magic of Sesame Street on a daily basis.  With a supportive family behind him, Kevin made his dreams come true.

Combining amazing archival footage with material from the present day, filmmaker Constance Marks explores Kevin’s story in vivid detail and chronicles the meteoric rise of Jim Henson in the process.  Narrated by Whoopi Goldberg and including interviews with Frank Oz, Rosie O’Donnell, Cheryl Henson, Joan Ganz Cooney and others, this insightful and personal documentary offers up a rare, behind-the-scenes look at Sesame Street and the Jim Henson legacy.

The has continually played to sold out festival screenings and standing ovations along with numerous awards including Audience Awards at the Nantucket Film Festival and the Traverse City Film Festival and a Special Jury Prize at Sundance Film Festival 2011.  For more info please go to: www.beingelmo.com

Q&A With PIRATES OF THE CARIBBEAN: ON STRANGER TIDES Visual Effects Supervisor at Industrial Light and Magic (ILM) BEN SNOW

This week, WAMG had the opportunity to participate in a virtual roundtable with Ben Snow, the Visual Effects Supervisor at Industrial Light and Magic (ILM) for PIRATES OF THE CARIBBEAN: ON STRANGER TIDES, and ask him some questions about his experiences in the visual effects world.

Raised in rural Australia, Ben Snow studied computing and film at the University of Canberra.  He did a variety of work and traveled extensively before working as a runner for a computer graphics house in London.  Snow later returned to Australia to set up the computer animation department for a company in Sydney where he worked on commercials, broadcast idents and openers, including a computer graphics title sequence for Beyond 2000.

Snow left Australia to join Industrial Light & Magic in 1994, where his first project was to help create the three-dimensional computer graphics image of the “Enterprise B” for Star Trek: Generations. This version had to intercut seamlessly with the motion control model shot on ILM’s soundstage, one of the first such endeavors for a feature film.

In addition to his feature credits, Snow has been instrumental in the research and development required for the groundbreaking images seen in Twister, Deep Impact and Pearl Harbor.  Snow has been honored with Academy Award nominations for best achievement in visual effects on three occasions, Pearl Harbor, Star Wars: Episode II “Attack of the Clones,” and most recently for the breakthrough work on the first Iron Man film.

ILM CREDITS / Feature Films

  • 2011 PIRATES OF THE CARIBBEAN: ON STRANGER TIDES (currently in production) – Visual Effects Supervisor
  • 2010 IRON MAN 2 – Visual Effects Supervisor Academy Award Nomination — Best Visual EffectsVisual Effects Society Award Nomination – Outstanding Visual Effects
  • 2009 TERMINATOR SALVATION – Visual Effects SupervisorVisual Effects Society Award Nomination – Best Single Visual Effects of the Year
  • 2008 IRON MAN – Visual Effects Supervisor Academy Award Nomination — Best Visual Effects British Academy Award Nomination – Best Visual EffectsHollywood Film Festival Award — Best Visual EffectsVisual Effects Society Award Nomination – Outstanding Visual Effects Visual Effects Society Award Nomination – Best Single Visual Effects of the Year
  • 2003 VAN HELSING – Visual Effects Supervisor2002 STAR WARS: EPISODE II “Attack of the Clones” – Visual Effects Supervisor                                     Academy Award Nomination – Best Visual Effects
  • 2001 PEARL HARBOR – Associate Visual Effect Supervisor  Academy Award Nomination – Best Visual Effects
  • 1999 GALAXY QUEST – Associate Visual Effects Supervisor
  • 1999 THE MUMMY – Computer Graphic Supervisor
  • 1998 DEEP IMPACT – Computer Graphics Supervisor / Head of Research & Dev. Team
  • 1997 THE LOST WORLD: JURASSIC PARK – Comp. Graphics Sequence Supervisor
  • 1996 DRAGONHEART – Technical Director
  • 1996 TWISTER – Technical Director / Research & Development Team
  • 1996 MARS ATTACKS! – Computer Graphics Sequence Supervisor
  • 1995 CASPER – Technical Director1994 STAR TREK: GENERATIONS – Technical Director

Q. When producing the mermaids-scenes, what where your inspirations for their movement and the general “look” of the mermaids?

A. We wanted to avoid the classic ‘woman in a mono-fin’ that has been seen in past mermaid films so we studied a variety of marine mammals and fish for the motion of the mermaids. We also had synchronized swimmers and professional athletes that we filmed on set to help guide the animation. As for the look, we were trying to create something different than what you’ve seen before but keep it rooted in reality. We used reference of sea life, human skin, etc. and also bought some fish at the fish market and photographed the heck out of them. In the end, the mermaids had a scaly body with a membrane of sheer, almost jelly-fish like, tendrils.
Q. How much influence did filming in 3D have on your workflow, and which problems / possibilities did you have with that?

A. We were excited by the prospect of 3D. ILM’s 3D pipeline was fairly solid after our work on Disney’s Star Tours 3D and Avatar, and we did some initial work to make sure the 3D set-up for visual effects was rock solid. Creatively we played with the concept of adding more depth for the underwater scenes. We also made sure we were viewing our work in the largest theater at ILM because with 3D the size of the image is important when reviewing work – we always want to see it as an audience would.
Q. When you are working on an animated character, what is most important to you?

A. We want the character to be something unique and fantastic but also rooted enough in reality that it is believable. For the mermaids having the footage of marine animals and the swimmers and actors for reference in the filmed material helped make this possible.

Q. If you compare your work on Pirates of the Caribbean to Iron Man, and before that to The Mummy (for example), what are the most notable differences in your workflow and in the tools you use?

A. Pirates had more organic creatures rather than the metallic hard surfaces of Iron Man, so it had some of the challenges of The Mummy. However today’s tools have advanced a long way since I worked on that film. We were still experimenting with facial motion capture on that film and since then it has become a useful and reliable technique. Our abilities to capture the motions of performers on real sets or locations is far more advanced now than what we had for The Mummy. We were able to leverage improvements we had made to those techniques for Iron Man and other films and push them even further to get a seamless blend between the actresses’ bodies and the mermaid tails.

Q. If you compare Pirates of the Caribbean: On Stranger Tides to the other parts of the franchise, where do you think are the main visual differences?

A. We were conscious of fitting into the world of the Pirates films and to live up to the quality of the effects that had been established in previous entries. However, Rob Marshall brought his own visual sense to the series. He wanted to be sure that the most fantastical elements also were rooted in reality, and brought a grittiness to the film. He also emphasized the story and characters in Pirates of the Caribbean: On Stranger Tides and the visuals, though still high quality, are in more of a supporting role this time ’round – it’s more about the adventure and the story.

Q. What’s the most fun part of your job?

A. The best part of my job is coming up with what something is going to look and move like, and then how on earth we’re going to execute it. And the mermaids represented a tremendous opportunity in that way. I’ve been a fan of mermaids for years and particularly liked the fact these were predatory rather than the friendly mermaids. The biggest challenge was maintaining their beauty while making them scary. Working with Rob Marshall, Charlie Gibson and the team to come up with the look was a lot of fun, and the enthusiasm of Astrid Berges-Frisby, who came to ILM and let us photograph and scan her and have her do motion tests to help us make a better mermaid, was infectious. Working out how to best capture the performances on set and apply them to our CG mermaid was very cool because it involved using all our latest motion tracking tools and some new ones we invented as well.

Q. Ben, you have a wonderful career in working with a good number of popular blockbusters but what are your favorite films that you have worked on in your career?

A. I loved working on Pirates of the Caribbean: On Stranger Tides. Even with the challenges of finding the right look for the mermaids. I also had a lot of fun on Galaxy Quest, which is a film I still enjoy watching. The Iron Man films were also a blast because we got to collaborate with Jon Favreau and Marvel in coming up with the filmic persona of a new hero and helped launch a franchise. And my work on Star Wars Episode 2 was both a great opportunity in terms of career and also gave me a lot of freedom to come up with new ways of doing effects because of the sheer amount of the work and the collaborative relationship George Lucas fostered.

Q. Where did you get the ideas for the look of the mermaids from?

A. The look of the mermaids followed a lengthy discussion process with Rob Marshall and a lot of concept art exploration. In talking to Rob he showed us some previous design work that had been done as well as some classic paintings of mermaids, underwater fashion photography and even a couple of mermaid pinups. He told Aaron McBride, our VFX art director, and myself what he liked and didn’t like about this material. One image he liked had a woman in a sheer fabric tail that you could still see the outline of her legs through. He also talked a lot about the beauty of Astrid Berges-Frisby and how some of the previous concepts had been too creature-like. At the same time we had been looking at different types of marine life, and trying to tie the mermaid into the marine life feel of previous Pirates characters we wanted to integrate, and also discussed how she might actually transform. So we came up with a slightly scaly body covered with a sheer membrane. The idea was that when she was wet the membrane was transparent and you could see flashes of scales, but as she dried it became more like human skin. It was a fun process to invent the science behind these characters.

Q. During the planning of the scenes, what were your major concerns for the final product?

A. Our major concerns were to deliver the best mermaids we could – to try and create definitive filmic mermaids, and to live up to the quality of work that we’ve seen in previous Pirates of the Caribbean films.

Q. Please describe how you used 3D in the effects process. Was it a mixture of conversion and shot-for-3D, and how did you resolve any 3D challenges?

A. We made the decision to shoot in 3D early on, so the only conversion we really had was for underwater shots (which all heavily involved digital effects anyway). Something that helped simplify our lives a little bit in dealing with 3D was the decision to shoot with parallel cameras which made it possible to play with the 3D more during the editing process than has ever been possible on previous films. We had several 3D experts on our crew (ILM has been doing 3D projects dating back to Captain EO in the ’80s, and we had one of our senior crew members who’d been at ILM when they were doing that project) and there was a lot of expertise on the Disney/client side.

Q. What kind of education did you get to get where you are today?

A. I studied computing in college with a major in film (which was somewhat unusual back then and I had to get special permission). But after a couple of years of working in computing and doing film as a hobby, I actually started in the industry as a runner – delivering parcels and making cups of tea. So it was kind of the school of hard knocks. Luckily for me this was 1988 and The Abyss and Terminator 2 came out within a couple of years of each other and the industry exploded with a need for computer skilled filmmakers.

Q. Normally, ILM works on single characters or effects, but with ”Rango” they did their first complete movie. Would you be tempted to work on such a movie?

A. A lot of my friends at ILM had wanted to do an animated film for years, and I’m very happy they got a chance to do so and I am very impressed by the result. I’m more interested in the magic trick aspect of visual effects, in trying to get the audience caught up in the fantasy and wondering later on how we did it. While I prefer effects for live action, I do love animated films and I hope ILM gets to work on another one.

Q. Do you involve the actors in your work and if so, how?

A. Yes, we depend upon the collaboration of the actors in our work. One of the sequences we worked on had Jack Sparrow playing with a droplet of water and I had to draw dots on Johnny Depp’s fingers with a sharpie. He was very helpful and tolerant. Johnny and several of the other actors went through an elaborate photographic and scanning process so we could make digital versions of them if needed. For the mermaids, it was even more elaborate but they were great about it. We’d put them in these psychedelic bathing suits we had designed to make tracking them easier and blending the tails with their bodies, and painted dots all over their faces. Astrid Berges-Frisbey (the key mermaid) was a little concerned when we had to paint dots on her face for a key emotional scene (she was originally going to transform at the end of it) but I promised her they’d be painted out and no one would know. Thank goodness for our talented roto and paint crew who were able to paint out every single dot, and in 3D no less.

Q. When you look at all the films you have made, has post production and Visual effects changed its role in film making in general? Has the perception of “those FX-guys” changed to a more creative part in the production, or does it slowly develop into something that is “sourced out and forgotten”?

A. We’re still a creative part of production and in some ways have more respect afforded to us in recent years since the visual effects are such a big part of the process now. Of course our credits are still way down in the end of the film and I’m hoping that will change. It’s certainly never outsourced and forgotten because on a project like Pirates the visual effects are such a key part of the film.

Q. In your opinion: when James Cameron and Peter Jackson can convince the industry to go up to 60 frames per second: will this benefit the experience of visual effects, or just make it that much harder for the post-production?

A. It will certainly make it harder for post-production. The faster frame rate should make for something that feels more real to the audience but that could make it harder to fool them with our visual effects magic. I’m excited to see the results.

Q. What initially got you interested in visual effects?

A. My dad was a film fanatic and we went to the drive-in a lot when I was growing up. But I pin my initial interest in visual effects to finding a book called “Monsters from the Movies” in my high school library and then later in high school reading an American cinematographer article by Dennis Muren about his visual effects photography for The Empire Strikes Back. So I’d say it was a combination of that and an interest in stage magicians of the golden age.

Q. If you have to decide on one single shot that represents the film’s visual effects work, which one would it be and why?

A. I’m cheating with two shots. I love the shot where the Queen Anne’s Revenge comes chasing the mermaids belching fire. CG ship, CG fire, CG water and CG mermaids and then panning onto real pirates on a set with a digital extension. It was an exciting shot that used a lot of different techniques. My other favorite is panning down from Syrena to her tail just after Phillip immobilizes her with his sword. Astrid looks great in the shot. The lighting on the tail is lovely and the blend is seamless, so I think it’s a beautiful shot that showcases the mermaid tails nicely.

Q. You have been nominated a few times for an Oscar. Do you feel any pressure to uphold or improve that level of “perfection” in future projects?

A. Absolutely. We always try and top ourselves with each project.

Q. Besides the mermaids, you also were involved in the shrinking ships in bottles. What could you explain to us about this?

A. This was a fun sequence that was done by our Singapore ILM studio under my supervision. We shot some ships in bottle props on set and then replaced the ships in the closer shots with a full environment with the Black Pearl, stormy CG water, lightning and so on. In one shot we used a real monkey and in others it was a digital monkey.

Q. Did Disney give you any guidelines as to how scary or dark you could go with the mermaids?

A. Yes, they actually encouraged us to really explore the scary side. In the end, Rob Marshall decided to reign back a little on the more creaturesque aspects and go for something which preserved more of the beauty of the original actresses. And I think this was the right decision – they still seem plenty scary enough.

Q. When putting the different scenes together – at what point did you switch between the actresses and the swimmer athletes, and how did you comp it together?

A. The swimmers were used as a reference guide for our animators adding CG mermaids to shots. We used the actresses when we were closer to the mermaids and added scales, tendrils and tails.

Q. You said that in 3D size is important – concerning that, what are your opinions towards mobile TV / Movies on handheld devices?

A. I had a lot of fun playing with the small screens of 3D portable players but I’m not sure how a 3D film would play on them. I think it’s fun but I’d prefer Pirates of the Caribbean: On Stranger Tides be seen in a theater or on a large 3D television screen and in Blu-ray 3D. That said, I did recently see the film on a plane in 2D and equally enjoyed the story and characters…so it works in any format.

Q. Did a fluid medium (something the normal watcher of a movie doesn’t experience on a daily basis, compared to moving on land) give you a bigger range of possible actions, or do you think that when switching mediums you have to be more constricted to physical possibilities?

A. We tried to keep things as physically real as possible but definitely exploited the underwater medium to play with depth and perspective with the mermaids – so it was quite freeing in that way.

Q. Who are your mentors and do you confer with them frequently?

A. For Pirates it was great to have John Knoll and Hal Hickel who worked on the previous films at ILM close by. John has been a mentor over the years – he was a supervisor on Star Trek: Generations, which was the first film I did at ILM. Dennis Muren has long been an inspiration and a mentor – he was a big collaborator on Star Wars, Episode II and is someone I can always bounce ideas off of or ask for an opinion.

Q. Its one thing to use ILM’s tracking suits on dry land / on the deck of a ship in “Pirates of the Caribbean: Dead Man’s Chest,” but quite another to use this kind of technology in a water-filled environment. Can you talk about how you and your team worked around / dealt with these production challenges on “On Stranger Tides”?

A. We definitely had to up the ante. While we utilized our patented Imocap suits and technology, we also developed some new tracking approaches for getting a match to the surface (since we had to seamlessly blend skin to skin) and tools for trying to cancel out the refraction of the water.

Q. How much input do directors have in your work? Are some more “hands on” while others give you more freedom to work?

A. Some directors are more hands on than others but all have lots of input and the final say. I’ve been lucky that most directors I’ve worked with are very collaborative, inviting us to contribute ideas, using some and rejecting others. It’s all part of the creative process.

Q. What makes a visual effect stunning and memorable?

A. For me it’s when the effect is wonderful and fantastical and something that you haven’t seen before. When you either don’t realize it’s an effect or are scratching your head because you know it can’t be real but can’t work out how it was done.

Q. Did you have any conversations with Astrid in regards to the CG component of her character? What she could expect to see in the finished film, etc?

A. Astrid came to Industrial Light & Magic for scanning and photography her first day on the film and right from the get go, discussed her character and how we could make the mermaid work well. She was conscious of helping us do our job and even let us re-photograph her later on to help with one of the trickier shots once the filming was done and she happened to be visiting San Francisco and came to say hello. She was a terrific collaborator and making her character Syrena work was something she was passionate about.

Q. What were the visual effects created by Industrial Light & Magic besides the amazing mermaids?

A. We did the ships in bottles, the fountain of youth scenes, Blackbeard’s death, a bunch of digital matte paintings for the island and the mermaid cove. We also supervised work done at Scanline VFX in Germany on the sequences when Jack Sparrow had drops of water dancing on his fingers and the animated water as they enter the fountain.

Q. What proved to be the biggest challenge in the making of the mermaid scenes?

A. The biggest challenge was the creative one of how much to play them as creatures and how much as human. Ultimately, Rob Marshall decided to keep them as human as possible, and that was itself a huge challenge because of a phenomenon that they call “The Uncanny Valley” in robotics. The more human something artificial starts looking, the creepier it looks. So it was a lot of work to make the CG mermaids more and more human looking, changing their seaweed hair to human hair and their faces to matching the actresses more exactly.

Q. What do you do when you want to create a certain effect in a film and you don’t have the technology to obtain that effect? Was there ever the case?

A. A big part of the fun of my job is coming up with the technology to achieve a certain effect. Luckily I work with an amazing group of people here at ILM and I don’t think we would ever turn down a challenge.

Q. Do you have any anecdotes that you can share about the Mermaid Lagoon shoot on the back lot of Universal Studios Hollywood?

A. We had a great time working on the mermaid lagoon, surrounded by the lovely mermaid actresses and swimmers. My colleagues who got to apply our motion tracking bands to the mermaid costumes told me I’d given them the greatest job of their careers. The mermaids all knew their names and would call out friendly greetings as they were working around the set, arousing the envy of the rest of the crew. It was also a blast working at Falls Lake in the middle of Universal Studios and being part of the studio tour as we were setting up for the evenings work.

Q. What advice would you give to someone who dreams about wanting to get a job in the visual effects industry?

A. Don’t give up! I was a dreamer for many years. I started in the industry at the bottom as a runner and then worked my way up. Try and get the skills you think would help but most importantly, grab a video camera and make movies with your friends, at school, etc. You really have to love this job because of the hours and the stress but it is immensely rewarding.

Q. After working in the ‘Iron Man’ franchise, with cold technological armors, you had to deal with mermaids in ‘Pirates’. How it was the experience? Where did you find the main challenges in a first approach?

A. It was great to work on an organic creature again after all the metal of Iron Man and Terminator. But like Iron Man, we had to use the best of our existing on-set tracking tools and invent a few new ones to match the bodies to the performers but in this case it was the surface of their skin. We also had to create skin, hair and everything else that goes into an organic creature, which is a different set of challenges to a metal suit.

Q. You used a hybrid approach for the mermaids, with CG and real action performance. Was it particularly complicated to find the right balance? How did you create these mermaids?

A. It was complicated, and a big creative question we struggled with. Ultimately Rob Marshall decided to go with more human mermaids and we used the actresses when we had them, got a couple of the mermaids back to film them for a couple of shots that had been more creaturesque, and put all our skills with creating digital doubles to use. We used every trick in the book – match-animation, facial motion capture, digital skin and a lot of compositing techniques with splashes and fog to make it all hang together.

Q. Ben, any final thoughts that you’d like to share on Pirates of the Caribbean: On Stranger Tides?

A. I’ve really enjoyed the questions in this roundtable session, so thank you all. I loved the chance to create our version of the mermaids for Pirates of the Caribbean: On Stranger Tides. There were definitely some big challenges but I’m happy with the results and am very glad that audiences around the world have embraced the film, and the mermaids. Although I’d warn people to be careful about embracing mermaids as the movie shows.

 

Setting sail on an ocean full of hi-def adventures, Pirates of the Caribbean: On Stranger Tides will debut on October 18th, in a Limited Edition 5-Disc Combo Pack (1-Disc Blu-ray 3D + 2-Disc Blu-ray + 1-Disc DVD + 1-Disc Digital Copy), a 2-Disc Combo Pack (1-Disc Blu-ray + 1-Disc DVD), and for the ultimate fan a 15-Disc Four Movie Collection.   Additionally the movie will be available in 3D and High-Definition Movie Download.

EVERYDAY SUNSHINE: THE STORY OF FISHBONE – Opens Oct. 7 in NY; Oct. 21 in LA

“EVERYDAY SUNSHINE: THE STORY OF FISHBONE”

A documentary by Lev Anderson and Chris Metzler

Opens in NY at ReRun Theater in Brooklyn on October 7

Opens in LA at Laemmle Sunset 5 on October 21

This year marks the 25th anniversary of FISHBONE; their new CD is being released on October 11

 

Pale Griot Films are proud to present the US Theatrical release of EVERYDAY SUNSHINE: THE STORY OF FISHBONE, a documentary directed by Lev Anderson and Chris Metzler.  The film had its World Premiere at the 2010 Los Angeles Film Festival, and went on to screen at Mill Valley and SXSW film festivals, among many others. EVERYDAY SUNSHINE will open on October 7, 2011 at the ReRun Theater in Brooklyn, NY, and on October 21, 2011 at the Laemmle Sunset 5 in Los Angeles, CA.  Many other cities (including Chicago, San Francisco, Boston, DC) will follow. Celebrating their 25th anniversary this year, the band will also release their much-anticipated album Crazy Glue on October 11, 2011 with CD release events to follow.

 

EVERYDAY SUNSHINE is a documentary about the band Fishbone, musical pioneers who have been rocking on the margins of pop culture for the past 25 years.  From the streets of South Central-Los Angeles and the competitive Hollywood music scene of the 1980’s, the band rose to prominence, only to fall apart when on the verge of “making it.” Laurence Fishburne narrates EVERYDAY SUNSHINE, an entertaining cinematic journey into the personal lives of this unique Black rock band, an untold story of fiercely individual artists in their quest to reclaim their musical legacy while debunking the myths of young Black men from urban America.  Highlighting the parallel journeys of a band and their city, EVERYDAY SUNSHINE explores the personal and cultural forces that gave rise to California’s legendary Black punk sons that continue to defy categories and expectations.

At the heart of Fishbone’s story is lead singer Angelo Moore and bassist Norwood Fisher who show how they keep the band rolling, out of pride, desperation and love for their art.  To overcome money woes, family strife, and the strain of being aging Punk rockers on the road, Norwood and Angelo are challenged to re-invent themselves in the face of dysfunction and ghosts from a painful past.

The documentary includes interviews with: Gwen Stefani (No Doubt), Flea (Red Hot Chili Peppers), Ice-T (rapper), Branford Marsalis (saxophonist), Perry Farrell (Jane’s Addiction, Porno For Pyros).

Official Documentary Website:

http://www.fishbonedocumentary.com/

Official Band Website:

http://www.fishbone.net


 

September 20th is the First Annual “National BRIDESMAIDS Day”!

Bridesmaids of the World Unite — September 20 is Your Day!

 

[yellow tail] wines creates the First Annual National Bridesmaid’s Day.

 

Pippa Middleton was one. Julia Roberts played one, and so did Patrick Dempsey.  For centuries Bridesmaids have been relegated to a supporting role complete with puffy sleeves and dyed shoes… but those days are over.  [yellow tail] wines announced today it is partnering with Universal Studios Home Entertainment and NBCUniversal Digital Distribution to declare September 20, 2011 National Bridesmaid’s Day in celebration of the Blu-ray, DVD and On Demand release of Universal Pictures’ breakout comedy, BRIDESMAIDS.

According to the US Census, for the past 20 years the pace of weddings has remained constant; an average of 2.25 – 2.5 million weddings taking place each year. Moreover, according to The Knot.com, each wedding has an average of four bridesmaids; meaning each year, some 10 million young women step up to embrace the role of Bridesmaid.

“When you think about it, bridesmaids are the backbone of social harmony,” said Julie Bonne, Associate Brand Manager, [yellow tail] wines. “Behind every happy marriage is at least one bridesmaid, who may have endured questionable fashion statements, a hysterical bride and bachelorette planning chaos – all for the love of a dear friend and the institution of marriage.

“It’s only fitting that they have their day, and [yellow tail] wines is proud to toast them.”

Hailed as “brazenly hysterical” by People Magazine and “the best comedy of 2011” (Back Stage), BRIDESMAIDS is the riotously funny and warmly outrageous comedy that has become the most talked about movie of the year.  Surpassing Sex and the City as the number one R-rated female comedy of all time, BRIDESMAIDS, starring “Saturday Night Live” standouts Kristen Wiig and Maya Rudolph, is produced by comedy mastermind Judd Apatow (Knocked Up, The 40-Year Old Virgin) and marks his most successful film to date.

Did you know?

  • The role of a bridesmaid originated centuries ago when friends of the bride would dress the same as the bride in order to confuse evil spirits who were ready to snatch the bride away from her intended.
  • The phrase “often a bridesmaid, but never a bride” originated from a mouthwash advertisement from 1924.
  • The universally known bridesmaid’s curse: “thrice a bridesmaid, never a bride” can be broken by being a bridesmaid seven times.
  • Nearly 6% of bridesmaids confess to having been thrown out of the wedding party, and close to 30% admit they don’t like the person the bride is marrying.

“Whether it’s an engagement party, bridesmaid’s luncheon, bridal shower or bachelorette party, there’s a [yellow tail] wine for each wedding occasion,” said Bonne.  “The combination of one of the best selling wine brands in the U.S. and the most successful women’s comedies is a match made in heaven!”

National Bridesmaids Day is the day for every past, present and future bridesmaid to have their own day to shine.  Bridesmaids can “Like” [yellow tail] on Facebook http://www.facebook.com/discoveryellowtail and be entered to win an all-expense-paid trip for two to Hollywood, California, where they can enjoy a “star-for-a-day” experience.  By forwarding the link to a friend, she can be entered for a second chance to win.  A down-loadable party pack, perfect for watching the Bridesmaids on Blu-ray, DVD or Movies on demand is also available on Facebook, where exclusive, behind-the-scenes content may also be seen.

The first ever National Bridesmaids Day will be marked in NYC with a fun and surprise-filled celebration for bridesmaids, bloggers and media.  Guests to the event are invited to bring old bridesmaids dresses which will be donated to The Glass Slipper Project http://www.glassslipperproject.org, which distributes formal wear to girls in need during Prom season. Additionally, feel free to utilize the #Bridesmaids hashtag when tweeting about the event!

 

 

About [yellow tail]

[yellow tail] is the champion wine brand for Casella Wines. Owned and operated in Yenda, Australia, the Casella family has winemaking links going back six generations to Italy. [yellow tail] wines are created with a simple philosophy – make a great wine that everybody can enjoy. [yellow tail] is everything a great wine should be; approachable, fresh and full of flavor.

The [yellow tail] wine portfolio includes nine [yellow tail] varietals (including Shiraz, Chardonnay and the newest, Moscato), three blends and a Sparkling White and Rosé wine. The [yellow tail] Reserve portfolio includes five varietals, including Cabernet Sauvignon and Pinot Grigio. [yellow tail], [yellow tail] Reserve and [yellow tail] Bubbles wines are produced by John Casella and Chief Winemaker, Alan Kennett of Casella Wines, Australia. [yellow tail] wines are imported and marketed in the United States by W. J. Deutsch & Sons, Ltd.

 

About Universal Studios Home Entertainment

Universal Studios Home Entertainment is a unit of Universal Pictures, a division of Universal Studios (www.universalstudios.com).  Universal Studios is a part of NBCUniversal, one of the world’s leading media and entertainment companies in the development, production and marketing of entertainment, news and information to a global audience.  NBCUniversal owns and operates a valuable portfolio of news and entertainment television networks, a premier motion picture company, significant television production operations, a leading television stations group and world-renowned theme parks.  Comcast Corporation owns a controlling 51% interest in NBCUniversal, with GE holding a 49% stake.

 

About NBCUniversal Digital Distribution

NBCUniversal Digital Distribution is a division of NBCUniversal, one of the world’s leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience.  NBCUniversal Digital Distribution drives the company’s North American distribution of television and film content across the Internet, wireless and other emerging platforms, and leads content strategy and development for offerings that include video-on-demand (VOD), electronic-sell-through (EST), interactive television, and wireless products and services (WAP, SMS, etc.).

 

THE HOWLING REBORN on Blu-ray & DVD on 10/18

A legendary horror franchise that redefined a genre returns to scare a new generation…

ANCHOR BAY FILMS “BAYS” AT THE MOON WITH THE HOWLING REBORN ON BLU-RAY™ AND DVD

A New Moon Rises October 18th

 

Get ready to run with the pack again, as Anchor Bay Entertainment unleashes The Howling Reborn October 18th on Blu-ray™ and DVD. An all-new, original chapter directed by Joe Nimziki, the much anticipated Anchor Bay Films release stars Lindsey Shaw (“Pretty Little Liars,” “10 Things I Hate About You”), Landon Liboiron (Fox’s upcoming series “Terra Nova,” “Degrassi: The Next Generation”) and Ivana Milicevic (Casino Royale, Vanilla Sky). Described within industry circles as “Twilight with bite,” The Howling Reborn deftly combines romance, action and thrills that will have audiences worldwide embracing their inner lycanthrope! SRP is $26.98 for the DVD, and $29.99 for the Blu-ray™. Pre-book is September 21st.

Anchor Bay SVP of Marketing Jennifer Roberts stated:  “We couldn’t be more thrilled with the picture, and are excited to get “The Howling: Reborn” out as quickly as possible for this Halloween. We truly believe this picture will re-launch the franchise and lead to even bigger and better new chapters ahead.”

The creatures for The Howling Reborn were brought to life by 2010 Academy-Award® nominee Adrian Morot (300, Night at the Museum 2), and the score produced by award-winning composer Klaus Badelt (Gladiator, Pirates of the Caribbean).

On the eve of his high school graduation, Will Kidman (Liboiron) finally looks up from his books to catch the eye of the girl he’s longed for the last four years –the mysterious Eliana Wynter (Shaw). He’s always been the shy kid, flying under the radar, but when he discovers a dark secret from his past— that he is heir to a powerful line of werewolves — he finds he has a choice to make between succumbing to his primal nature, or turning against his own, and maintaining his humanity. In order to fight the destiny of his legacy, and save Eliana – as well as himself – he must battle not only his growing blood lust but an army of fearsome beasts bent on killing him, Eliana…and then, us all.

Bonus features on The Howling Reborn Blu-ray™ and DVD will include filmmakers’ commentary and a behind-the-scenes featurette.

The Howling began enthralling fans more than 30 years ago, with the 1977 publication of Gary Brandner’s best-selling novel and the 1981 film adaptation written by Academy Award® nominated screenwriter John Sayles (Lone Star, The Spiderwick Chronicles) and directed by Joe Dante (Gremlins, InnerSpace). The film’s success ushered in a new era of screen werewolves, as well as the six “Howling” sequels that followed.

About Anchor Bay Films

Anchor Bay Films is unique in that it offers the creative community a fully integrated distribution capability on all platforms and an international solution extending beyond the U.S.  Anchor Bay Films is a division of Anchor Bay Entertainment and is on the ground providing quality distribution with operations in the U.S., United Kingdom, Canada and Australia, as well as distribution capabilities in other key territories. The company focuses on a platform release strategy for its films with an eye toward maximizing their potential across all ancillary distribution platforms. The company recently released the critically acclaimed comedy City Island starring Andy Garcia and Solitary Man starring Michael Douglas, Kill the Irishman starring Ray Stevenson, Vincent D’Onofrio, Val Kilmer, Christopher Walken, as well as Sundance Audience Award Winner happythankyoumoreplease starring Josh Radnor, Malin Akerman, Kate Mara, Zoe Kazan and Tony Hale.  Upcoming releases include, Meet Monica Velour with Kim Cattrall and Toronto International Film Festival award-winner Beautiful Boy with Maria Bello and Michael Sheen.  Anchor Bay Entertainment is a subsidiary of Starz Media, LLC (www.starzmedia.com) which is a controlled subsidiary of Liberty Media Corporation attributed to the Liberty Starz tracking stock group.

 

Q&A With PIRATES OF THE CARIBBEAN: ON STRANGER TIDES Visual Effects Supervisor AARON MCBRIDE

This week, WAMG had the opportunity to participate in a virtual roundtable with Aaron McBride, the Visual Effects Supervisor for PIRATES OF THE CARIBBEAN: ON STRANGER TIDES, and ask him some questions about his experiences in the visual effects world.

Since coming onboard with the ILM Art Department in 1999, Aaron McBride has worked as a concept artist on such films as A.I. Artificial IntelligenceMinority Report and Men in Black 2. Aside from his concept art Aaron’s talent for storyboarding has been widely recognized by Directors such as Steven Spielberg and Oscar-winning Visual Effects Supervisors Dennis Muren and Scott Farrar. With the first Pirates of the Caribbean film in 2003 Aaron’s skillful visual effects art direction has served numerous productions including the second installment of the Pirates franchise Dead Man’s Chest which won the Oscar for Visual Effects in 2006.

Having served as the Visual Effects Art Director on all three films in the Pirates films, Aaron’s work is also chronicled in the recent imprint The Art of Pirates of the Caribbean.

McBride is from Mystic, Connecticut. He received a Bachelors of Fine Arts in Film fromRhode Island School of Design in 1996. Currently he resides in San Francisco.

ILM CREDITS / Feature Films

  • 2011 RANGO (currently in production) – Art Director / Concept Artist
  • 2008    HARRY POTTER AND THE HALF BLOOD PRINCE – Visual Effects Art Director
  • 2008 IRON MAN – Visual Effects Art Director 2007 PIRATES OF THE CARIBBEAN: AT WORLD’S END – Visual Effects Art Director
  • 2006 PIRATES OF THE CARIBBEAN: DEAD MAN’S CHEST  – Visual Effects Art Director
  • 2005 STAR WARS: EPISODE III “Revenge of the Sith”– Visual Effects Art Director
  • 2003 PETER PAN – Concept Artist2003 PIRATES OF THE CARIBBEAN: CURSE OF THE BLACK PEARL – Visual Effects Art Director
  • 2003 THE HULK – Concept Artist2002 MINORITY REPORT – Concept Artist
  • 2002 MEN IN BLACK 2  – Concept Artist2002 STAR WARS: EPISODE II “Attack of the Clones” – Concept Artist
  • 2001 A.I. ARTIFICIAL INTELLIGENCE – Concept/Storyboard Artist

Q. What exactly is a visual effects art director? (as distinct from an art director or a visual effects creator)?

A. A Visual Effects Art Director generates artwork to serve as a ‘look target’ or visual guide for the CG artists, modelers and viewpainters. Often times early in pre-production we will generate design concept art for characters, vehicles, environments or particular effects. Then, once a design has been approved by the Director we will do supporting artwork for the CG Artists, Technical Directors and Compositors of how a creature or vehicle will look in a shot or sequence of the final film once it is textured and lit.

Q. Were there any specific achievements in the “look” and “style” that your team wanted to achieve above and beyond the first three films?

A. One of the challenges of designing a look for the mermaids was that, in the previous three Pirates of the Caribbean films, the supernatural creatures were, by design, monster-like and frightening. The Mermaids were these supernatural creatures that needed to be beautiful, seductive sirens which we hadn’t seen before in the previous Pirates films. They were not the rotting cursed skeletons or encrusted with the marine life like the creatures in the previous films had been…. but they needed to look like they belonged in that same world.

Q. How do you think special effects should fit into a movie? Should they be impressive and attention-getting in their own right?

A. My favorite effects are the ones that service the story. Sometimes when there are so many amazing things to look at on-screen it can be like eye-candy overload and compete for your eye’s attention. It can make for a very busy frame of film. I like effects that make sense in the context of the story and really serve the narrative.

Q. How are matte paintings used now? Are they actually painted or is it all done by computer?

A. Our matte paintings are all created digitally now, though by many of the same artists that used to work traditionally in oil on glass. Some ‘digimatte’ painting shots involve very elaborate camera moves so much that our teams create entire 3D environments.

Q. How did you decide to go into film and specifically visual effects? Were there any particular films/people/events that inspired you?

A. I was a big fan of effects films growing up. Star Wars, Alien, Bladerunner. I was a big fan of Ridley Scott and how he used so much atmosphere in his films. All the same aesthetics that he used in filming the sets and the actors were the same as the effects shots. There were areas of the frame that would fall to just a rimlight silhouette. Nowadays with visual effects being digital there is sometimes a tendency in the work to over light and show off all the detail and we’re always conscious of that.

Q. What kind of research did you do for the mermaids? Did you go into mermaid myths throughout history? Were there any particular images that influenced the look of these mermaids?

A. We looked at a lot of the traditional representations of mermaids in classic paintings and literature where they are often portrayed in a very romantic way. We also looked at some references of ballet dancers performing underwater. They would use these large pieces of translucent fabric in large sweeping gestural moves. It created this cool veiled look to the dancers, so we tried to find a way to incorporate this in our mermaids. We tried giving the mermaids drapery that could hang from them like strands or tendrils of translucent fish fin or jellyfish membrane or sheets of kelp. So while we stayed faithful to the classic folklore imagery of the mermaids, there were still elements that we added to give them a more graceful and dramatic appearance when they moved through the water.

Q. I know a lot of design happens before filming, so how hands on where you on set?

A. We started by meeting with Rob Marshall the director to get a sense of what he liked and how he wanted the mermaids to look and behave on film. He showed us a lot of reference of qualities he liked. So we did an initial rough design pass, casting the net wide and exploring a lot of different possibilities. We experimented with finding a good balance between the mermaids being very beautiful while also being these ferocious creatures that had very vicious predatory qualities as well. Then we presented some concept paintings to Rob based on what he liked and he responded positively too. So we then proceeded in that direction and did more, tighter iterations to refine the final details.

Q. Were the mermaids fully CGI motion capture or actresses with an effects added tail?

A. The mermaids were a combination of a lot of those techniques. We ranged from completely digital mermaids to the actresses which were digitally augmented. Sometimes, as in the case with Gemma Ward’s character when we see the mermaids face close-up as she comes in for the kill, it was her on set but then we added some digital elements to her appearance…shaper teeth, and a slight sense of shimmery fish scale qualities to her skin. Rob really wanted to retain as much of the actresses true beauty appearances in their faces as possible. They needed to be these creatures that had evolved to be the perfect seductive predator. The idea was that they could appear very beautiful but that their actions should be very vicious like ferocious animals.

Q. What challenges does water, or being underwater, bring to art direction in scenes like these? Are there aspects that give you more freedom to experiment? Are there more restrictions because of the properties of water?

A. In working on all the Pirates of the Caribbean films there’s almost always a scene or shot underwater. When you compose or design something for an underwater sequence it’s always fun because there’s always more atmospherics underwater. You get a lot of depth fall-off when forms become dark silhouettes quickly and when they moved away from you. Also you get a lot of light shards and caustics. It’s naturally a very haunting and dense environment to play with. Designing something like the mermaids was fun because you could play with various dramatic ways to compose them.

Q. When did the change from matte paintings to digital matte art happen?

A. For ILM it happened around the early-to-mid 90’s when Photoshop was becoming more of a standard tool in our visual effects work.

Q. How often do you have to redo a sequence of effects, either because it doesn’t work as hoped or the director changes his mind or doesn’t like it?

A. Oftentimes a design or concept is revisited once principal photography starts and we start seeing the rushes or dailies and how the scenes play out as they are edited together. The filmmakers may decide to make changes or additions later on in post-production that work better in the context of the film. Fortunately, our pipeline is very flexible and accommodates changes that need to be made late in the process.

Q. What initially brought you to ILM back in 1999? Was it a dream come true for you? Is it still as much fun 10 years+?

A. I’m a huge Star Wars fan and I grew up with all the movies that ILM worked on. So yes, it has definitely been a dream comes true.

Q. Having contributed to all four films in the “Pirates” franchise, are there any characters or designs that really stand out for you?

A. The “cursed” pirate characters that served on Davy Jones crew were really fun and challenging to work on. I especially liked working on the hammerhead shark Pirate character, ‘Maccus’ from Pirates of the Caribbean: Dead Man’s Chest. Also the jellyfish Pirate, and Wyvern, the crusty Pirate embedded in the wall of the Flying Dutchman.

Q. Can you tell us what makes a good storyboard for a film? Is it pre-visualizing a lot of detail? Pacing?

A. Storyboards are primarily a visual shorthand to communicate shot composition and how a design or effect will be featured in a shot. A good storyboard will provide enough visual information to serve as a blueprint for a shot.

Q. Was the latest Pirates film filmed in 3-D or converted afterwards? What are the challenges in doing both/either from an FX point of view?

A. It was filmed in 3D using the ‘Red’ camera system. There are a lot of technical reasons why stereoscopic films are more challenging to work on. Many of the VFX tricks that you can get away with on a 2D film don’t work in 3D.

Q. Did you work with Jerry Bruckheimer in your role as VFX Art Director on this or in any of the other Pirates films? If so what is he like to work with? How important is art direction to him?

A. Yes, we met with Rob Marshall and Jerry Bruckheimer early on and both were instrumental in defining the look of the mermaids.

Q. Is it harder or easier to create whole imaginary beings and environments than real ones? Why?

A. It’s always more challenging to create whole imaginary characters or creatures and environments but at the same time it’s a lot of fun. Even with the craziest creatures we still have to find ways to ground them in reality so they look believable on screen.

Q. Was it ever considered or storyboarded that the mermaids might be more ‘fish’ or ‘monstrous looking’ or were they always supposed to be beautiful at least on the surface?

A. We did a lot of concept art early on where the Mermaids were much more monstrous and creature looking and then trying to strike that balance between sea creature and the beautiful seductive siren. We played with adding more elements to them that would make them look more like predatory fish. Early concepts had serrated, razor-like piranha teeth….some had shark teeth and distended jaws like a shark. We explored giving them serrated dorsal ridges and very silvery skin like a swordfish. And those lifeless black eyes like a great white.

Q. Can you give an example of a VFX trick that works in 2D but not in 3D?

A. Sure. For instance with an animated character like the mermaids, a pose may look great from one camera view but off in the other. All the details that we resolve for one eye perspective we then need to resolve for the other eye as well.

Q. Do you think 3-D is here to stay this time? Will it become the norm or used mostly in animated and special effects-heavy films?

A. 3D is simply another tool in a filmmaker’s arsenal. It may not be right for telling every story but it can be fun when it enhances a scene.

Q. What projects are you currently working on?

A. Currently I’m working on Disney/Marvel’s “The Avengers”.

Q. Any final thoughts on Pirates of the Caribbean: On Stranger Tides?

A. I’ve really enjoyed working on all of the Pirates of the Caribbean films. It’s always a really great opportunity to play in that world and especially rewarding to see it on screen. Thank you all for your time!

 

 

Setting sail on an ocean full of hi-def adventures, Pirates of the Caribbean: On Stranger Tides will debut on October 18th, in a Limited Edition 5-Disc Combo Pack (1-Disc Blu-ray 3D + 2-Disc Blu-ray + 1-Disc DVD + 1-Disc Digital Copy), a 2-Disc Combo Pack (1-Disc Blu-ray + 1-Disc DVD), and for the ultimate fan a 15-Disc Four Movie Collection.   Additionally the movie will be available in 3D and High-Definition Movie Download.

Family Guy “Something, Something, Something Anniversary” Screening Event

Family Guy took the Griffin family on the road in celebration of its 10th anniversary for a 10 city, one night only, exclusive midnight viewing in theaters on September 15, 2011. The “Something, Something, Something Anniversary” Screening event featured an exclusive episode and never-before-seen footage, as well as trivia and special DVD and merchandise giveaways.

Family Guy fans, from the hardcore to the casual, witnessed an exclusive first episode of the new season, “Lottery Fever,” and never-before-seen footage, and also participated in trivia games complete with special DVD and merchandise giveaways. They experienced one of the most popular episodes in Family Guy history, “Road to the Multiverse,” as selected by fans on Facebook, as well as a not-yet-released 22-minute bonus feature from the upcoming Family Guy Volume 9 DVD slated to hit store shelves December 13 entitled “History of the World,” a telling of the creation of earth from a Family Guy perspective.

Family Guy Volume 9 DVD is slated to hit store shelves December 13.

THE WHALE – Opening next Friday, September 23rd

Set on the rugged western coast of Vancouver Island and narrated by Ryan Reynolds, THE WHALE describes what happens when Luna, a baby orca, gets separated from his family and unexpectedly starts making contact with people along a scenic fjord called Nootka Sound. Because orcas are highly social beings who spend their lives traveling with their pods, Luna attempts to find a surrogate family among the area residents, much to their delight. But as word spreads about Luna, people become torn between their love for the lonely young whale and fears that human contact might harm him.

Luna’s life is seen through the eyes of the colorful characters who who fall in love with the whale – a cook on an old freighter who can hardly breathe when Luna looks her in the eye, a fisheries officer conflicted by what he thinks Luna needs and what he is told to do, a grandmother who is arrested for petting Luna, and a Native American elder whose tribe believes Luna is the reincarnation of a chief. Even the filmmakers, who come to the Sound on assignment for Smithsonian magazine, find themselves swept up in the saga of the little whale’s eager pursuit of contact, becoming passionately immersed in the story they were sent just to cover.

As Luna’s determination and charm change human lives all around him and make the unexpected the norm on Nootka Sound, the film becomes an unforgettable narrative about the mysteries, the dangers — and the promise — of friendship across forbidden boundaries.

Narrated by:Ryan Reynolds

Directed by: MichaelParfit and Suzanne Chisholm
Executive Produced by: Ryan Reynolds, Scarlett Johansson, and Eric Desatnik
Release Date: September 23, 2011 (NY); September 30, 2011 (LA)
Theatrical Distributor:Paladin
Running Time: 85 minutes
Rating: “G” by the MPAA
Website:http://www.thewhalemovie.com/
Facebook page:http://www.facebook.com/thewhalemovie

Lucasfilm Stands Up To Cancer Benefit

Emma Stone prepares to channel Princess Leia for a Star Wars re-enactment video that asks fans to “Use The Force for Good” and support Stand Up To Cancer. T-shirt available at standup2cancer.org/shop.

Use the Force For Good!

Lucasfilm Launches Initiative to Benefit Stand Up To Cancer

Campaign features celebrity fans celebrating their favorite Star Wars™ moments, an eBay charity auction offering one-of-a-kind items and a rare experience, an exclusive line of t-shirts as well as support from Major League Baseball

Lucasfilm announced today that in celebration of the September launch of Star Wars: The Complete Saga on Blu-ray, it is linking up with celebrities, eBay and Major League Baseball to ask fans to Use the Force for Good to support Stand Up To Cancer (SU2C). SU2C funds groundbreaking cancer research that will get new therapies to patients quickly and save lives.

“Lucasfilm joining with eBay, Major League Baseball and a wonderful group of actors is an amazing force for good being brought to bear in Stand Up To Cancer’s fight against this disease,and we are profoundly grateful,” said SU2C Co-Founder Sue Schwartz. “With one in two men and one in three women diagnosed in their lifetimes, cancer affects us all.  SU2C’s mission is to persuade each and every person to support the scientists working to end cancer, and this initiative gives legions of Star Wars fans fun and easy ways to do that.”

The campaign will launch today with a video featuring celebrity Star Warsenthusiastsencouraging fans to Use the Force for Good and join Lucasfilm in donating to Stand Up To Cancer.  SU2C Ambassadors Aziz Ansari, Zach Galifianakis, Bill HaderEd Helms, Ken Jeong, Jaime King, Seth Rogen, Andy Sambergand, Emma Stone– along withStar Wars alum Samuel L.Jackson – will each Use the Force for Goodas they recreate classic Star Wars scenes to raise awareness for cancer research.  The all-star video tribute appears on the Star Wars YouTube channel youtube.com/starwars.

Also, eBay will use the Force of its 97 million active members to give fans an online destination for browsing unique and special Star Wars items: ebay.com/usetheforceforgood.  The destination will allow fans to bid on rare and exclusive items like a one-of-a-kind Star Warsedition 2012 Volkswagen Passat and a once-in-a-lifetime experience; dinner with prominent Bay Area filmmakers George Lucas, Chris Columbus, Francis Ford Coppola, Philip Kaufman and John Lasseter. All charity auctions will begin on September 16th at 4:00 p.m. PDT, and continue until 4:00p.m. PDT on September 23rd.

Star Wars and SU2C have also created a Stand Up To Cancer line of Star Wars t-shirts.  The tees will feature iconic Star Wars artwork alongside SU2C’s signature upward arrows, with slogans like “Blast Cancer” and “Use the Force for Good.”  The exclusive tees are available now and can be purchased through the end of the year at store.standup2cancer.org/shop with proceeds benefitting SU2C.

Then, throughout the month of September, select Major League Baseball Clubs across the country will feature Stand Up To Cancer/Star Wars themed nights in their respective ballparks. The special events will offer Star Wars themed ticket packages with a portion of proceeds benefiting SU2C. Most packages will include appearances byStar Wars costumed characters, VIP fan photo ops, giveaways and the Star Wars Stand Up To Cancer exclusive t-shirts. For a list of participating Clubs, game schedules and ticket information, please visit MLB.com/StarWars.Since its launch, Stand Up To Cancer has grown significantly with support from players, fans and all 30 MLB Clubs. Major League Baseball was a founding donor to Stand Up To Cancer in 2008, and has donated more than $30 million to the groundbreaking research organization since its inception.

“We are thrilled to be using the launch of Star Wars: The Complete Saga on Blu-ray as a call to action for our fans to Use the Force for Good,” said Kayleen Walters, Senior Director of Marketing at Lucasfilm. “We are happy to use the power of Star Wars to support this noble cause.”

 

About Stand Up To Cancer

Stand Up To Cancer (SU2C) — a program of the Entertainment Industry Foundation (EIF), a 501(c) (3) charitable organization -raises funds to accelerate the pace of groundbreaking translational research that can get new therapies to patients quickly and save lives. SU2C facilitates collaboration among the best and the brightest in the cancer research community. The American Association for Cancer Research (AACR) and a Scientific Advisory Committee led by Nobel Laureate Phillip A. Sharp, Ph.D., conduct rigorous, competitive review processes through which SU2C’s grantees are selected. By galvanizing the entertainment industry, SU2C generates awareness and builds grassroots support for this new approach to ending cancer.

To view the recently televised Stand Up To Cancer fundraising special, please visit: www.su2c.org/2010show. For general information, please visit www.su2c.org.

About eBay

Founded in 1995 in San Jose, Calif., eBay Inc. (NASDAQ:EBAY) is about connecting buyers and sellers. We do so through eBay, the world’s largest online marketplace, which allows users to buy and sell on eBay platforms in nearly every country on earth; through PayPal, which enables individuals and businesses to securely, easily and quickly send and receive online payments; and through GSI Commerce, which facilitates ecommerce, multichannel retailing and digital marketing for global enterprises. We also reach millions through specialized marketplaces such as StubHub, the world’s largest ticket marketplace, and eBay classifieds sites, which together have a presence in more than 1,000 cities around the world. For more information about the company and its global portfolio of online brands, visit www.ebayinc.com.


About Major League Baseball

Major League Baseball (MLB) is the oldest professional sports league in the United States and consists of 30 member Clubs in the U.S. and Canada representing the highest level of professional baseball. Under the guidance of its ninth Commissioner, Allan H. (Bud) Selig, MLB has experienced dramatic changes including Interleague Play, the introduction of the Wild Card, a more comprehensive drug-testing program, significant revenue sharing among the Clubs and a growth in revenue from $1.2 billion in 1992 to $7 billion in 2010. The last seven seasons have been the best attended in MLB history with each year, including 2010, eclipsing the 73 million mark. In addition, 14 Clubs saw double digit percentage increases in their local television ratings. With the continued success of MLB Network and MLB Advanced Media and the 2011 launch of the MLB Fan Cave, MLB continues to find innovative ways for its fans to enjoy the National Pastime. For more information on Major League Baseball, visit MLB.com.

About Star Wars: The Complete Saga on Blu-ray

Relive the unforgettable moments and experience the spectacular adventure of STAR WARS The Complete Saga in a way only Blu-ray can deliver. This incredible collection unites all six Episodes together for the first time in stunning high definition with the purest digital sound in the galaxy. With over 40 hours of thrilling special features, including all-new content created exclusively for this release, you can journey deeper into the Star Wars universe and discover more than ever before. Feel the Force of STAR WARS The Complete Saga on Blu-ray this September!


About Twentieth Century Fox Home Entertainment

Twentieth Century Fox Home Entertainment, LLC (TCFHE) is a recognized global industry leader and a subsidiary of Twentieth Century Fox Film Corporation, a News Corporation company. Representing 75 years of innovative and award-winning filmmaking from Twentieth Century Fox, TCFHE is the worldwide marketing, sales and distribution company for all Fox film and television programming, acquisitions and original productions on DVD, Blu-ray Disc Digital Copy, Video On Demand and Digital Download. The company also releases all products globally for MGM Home Entertainment. Each year TCFHE introduces hundreds of new and newly enhanced products, which it services to retail outlets from mass merchants and warehouse clubs to specialty stores and e-commerce throughout the world.

Lucasfilm, STAR WARS™ and related properties are trademarks and/or copyrights, in the United States and other countries, of Lucasfilm Ltd. and/or its affiliates. TM & © Lucasfilm Ltd.  All rights reserved.  All other trademarks and trade names are properties of their respective owners.